System
Unit

A
computer system unit contains many parts.
Motherboard - The motherboard is the main circuit board
of a microcomputer. It is also known as the mainboard or system board.
CPU - The CPU is the central electronic chip that determines
the processing power of the computer.
Memory - Memory is the part of the computer that temporarily
stores applications, documents, and stem operating information.
Bus - A bus is an electronic line that allows 1s and 0s
to move from one place to another.
Expansion Slots - Expansions slots appear on the
motherboard. They are sockets into which adapters are connected.
Ports and Connectors - A port is a connector located on
the motherboard or on a separate adapter.
Bays - A bay is a space inside the computer case where
a hard drive, floppy drive or CD-ROM drive sits
Power Supply - A power supply changes normal household
electricity into electricity that a computer can use.
Sound Components - A sound card lets a computer play and
record high quality sound.
Central
Processing Unit (CPU)


Does all of the work for the computer
- Does all of the mathematics, mainly
addition
- Does all the logical comparisons
of values
- Directs the flow of data in a computer
- Controls the operation of the parts
of the computer
Today, all CPUs are microprocessors
- A microprocessor is a complete computer
on a silicon chip
- A microprocessor does all of the
functions of a computer
- stores data and instructions waiting
to be used
- follows changeable instructions
- does input, processing, and output
CPUs have three basic parts
- The Arithmetic Logic Unit (ALU)
- does all of the mathematics in
a computer
- does all of the logic comparisons
of values
- some common logic comparison symbols
- = equal to
- < less than
- > greater than
- <= less than or equal to
- >= greater than or equal to
- <> not equal
- The Control Unit
- directs the flow of information
into the CPU and/or memory or storage
- controls which instructions the
CPU will do next
- Registers
- Used to store data and instructions
inside the processor
- Size of the registers can affect
the speed and performance of the processor
Speed of CPUs
- The speed of CPUs is measured in
hertzs.
- A hertz is on cycle per second.
- Need to measure time to determine
cycles per second
- All computers have a clock built
into them for timing the cycles
- The clock is usually located
in a small metal box on the motherboard.
- Today, many CPUs can complete over
six (6) instructions per second.
- Speeds of modern CPUs
- Most computers have a CPU that
can do more than 400 MHz.
- MHz stands for megahertzs
- A MHz is 1,000,000 cycles per
second.
- Computers will soon be at speeds
of over a gigahertz, 1,000,000,000 Hertzs.
Memory
Primary memory can be used directly by the CPU
- Consists of silicon chips, usually
either VLS or VLSI technology is used to create the chips
- Two forms of Primary Memory
- Read Only Memory (ROM)
- Random Access Memory (RAM)
- Primary memory is also called primary
storage
Read Only Memory (ROM)

- Stores instructions that are used by
the CPU
- Tells the CPU how to be the kind
of computer it is, for example a Windows, Macintosh, or Play Station computers.
- Tells the CPU how to work with the
different parts of the computer
- ROM can also hold programs that are
directly accessed by the CPU. One such program is the self-test when
the computer is first turned on. The self-test tests to seem if all
the parts on the main circuit board (mother board) are working correctly.
- The instructions in ROM can not usually
be changed
- The instructions are built into the
electronic circuits of the chips
- These instructions in ROM are called
firmware
- To change the instructions in ROM
you need to usually change the chips or do some other special process that
is normally not available to an average user.
- The instructions in ROM are nonvolatile.
They stay in ROM even when the computer is turned off.
- Access to information is random access.
- Random access means that any piece
of information in ROM can be accessed at any given time without access other
information first. It is a lot like the tracks on a music CD.
You can access any track at any time and in any order.
- The other kind of access is sequential
access. You must access the information in the order that they are
located. This is a lot like a music tape. You must play the
songs in order, or you have to fast forward past songs to get to the one
you want.
Random Access Memory (RAM)

- Store data and instructions that are
used by the CPU to perform some task.
- These instructions are usually loaded
into RAM from a secondary storage device.
- RAM is also used to store instructions
that tell the CPU how to work with its parts. These instructions are
usually called drivers.
- The instructions in RAM are constantly
changing, depending on the needs of the CPU.
- The instructions in RAM are volatile.
- When the computer is turned off the
information in RAM disappears.
- The information in RAM needs to be
saved to secondary storage before the computer is turned off.
- Access to information is random access.